Accessibility Statement

At Escapism Chester, we are dedicated to providing an inclusive and welcoming experience for all participants, regardless of their abilities. Our goal is to ensure that everyone can enjoy our escape room challenges to the fullest extent possible. We are committed to continuous improvement and making our escape rooms accessible for everyone. Here's an overview of our accessibility initiatives:

Physical Accessibility

Sensory Accessibility

Communication Accessibility

Assistance and Support

Feedback and Continuous Improvement

We value feedback from our participants and are committed to continuous improvement. If you encounter any accessibility challenges during your visit, please let us know. We are dedicated to addressing any issues promptly and making necessary adjustments to enhance accessibility.

Contact Us

If you have any questions or concerns about accessibility at Escapism Chester, please feel free to contact us. We're here to ensure that you have an exceptional and inclusive escape room experience.

At Escapism Chester, accessibility is not just a statement – it's an ongoing commitment to ensuring that everyone has the opportunity to engage, enjoy, and unravel the mysteries of our escape rooms.

If you wish to visit our facility prior to a booking to discuss which rooms may be suitable then we are open every day the following will hopefully explain any requirements.

Wheelchair Accessibility

We have tried to make our rooms as accessible as possible however, there are some restrictions.

Conservation Crisis – there is one section of the room that cannot be accessed and some elements out of reach.

Radioactive – fully accessible. Please note the beginning of this room may be a little tight of space if it is at capacity including a wheelchair. There may be some elements out of reach as we have padlocks at 155cm from the floor. – Door width – 87cm

The Missing – not wheelchair accessible – Door width – 87cm

Museum Heist – accessible however, the entrance and entry doors are a little smaller and sections of the room may prove a little difficult for turning with larger electric chairs – Door width 69cm

Legacy – fully accessible. There may be some elements out of reach for wheelchair users as we have padlocks at 155cm from the floor. Door width 87cm

Low Mobility

Chairs can be placed within any of our rooms should a player request one.

Conservation Crisis – there is a crawl space in one part of the room – only one person is required to complete this.

Radioactive – no issues.

The Missing – there is a step up and then a section of the room that requires crawling/bending under something 90cm high - only one person is required to complete this.

Museum Heist – there is one physical puzzle that requires two people to complete. However, this can be changed to just one person or if needed can be overridden.

Legacy – no issues.

Hard of hearing

Clues are displayed on a TV screen in each room and are alerted by a sound, we recommend a minimum of one person who is not hard of hearing in case of any emergency issues i.e fire alarm.

Conservation Crisis – no sound clues.

Radioactive – 1 sound puzzle – game host can override.

The Missing – 1 sound puzzle – game host can override.

Museum Heist – no sound clues.

Legacy – no sound clues.

Sensory Issues

We understand some players may feel a little overwhelmed in our escape rooms. Each room has an ‘exit button’ next to the door which can be pressed at anytime to open the door is anyone wishes to leave. There are soundtracks, videos, and alert tones in all our rooms plus an alarm in the Museum Heist. All of these sounds can either be turned down or off completely.

Colour Blindness

Often there can be colour related puzzles in our rooms, we recommend at least one member of the group that doesn’t have issues with colours.

Conservation Crisis – two colour puzzles.

Radioactive – two colour puzzles.

The Missing – one colour puzzles.

Museum Heist – two colour puzzles.

Legacy – one colour puzzle.

Light sensitivity and Epilepsy

Our rooms have different levels of light to create a more immersive experience. These can be altered if required or if low lighting is an issue we can provide torches.

Conservation Crisis – no issues.

Radioactive – partial low lighting in one part of the room – the room can be fully illuminated.

The Missing – start off in darkness with torches – the room can be fully illuminated.

Museum Heist – low lighting and one part of the room is darker – torches can be provided on request.

Legacy – some guests find the lighting low corners of the room – torches can be provided on request.

If there are any other needs or requirements not covered in the above then please contact us.

Book Online, Call 01244 377 297
or email for more info

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